Submachine Games in Order
A série Submachine é apresentada aqui em ordem numérica. Escolha uma parte abaixo para abrir sua página de jogo e seguir a sequência disponível.
Numbered main series, from Submachine 1 (2005) to Submachine 10 (2015). · Todos os jogos desta página rodam direto no navegador. Sem download, sem instalação e sem conta.

Ordem de jogo
The numbered Submachine games follow one continuous story. Playing them out of order removes most of the payoff, because later rooms assume you already know the earlier locations and the wisdom crystal that recurs through the series.
This catalogue carries the first three numbered games. The franchise continued with Submachine 4: The Lab in 2007 through Submachine 10: The Exit in 2015.
0115 de set. de 2005Comece aquiSubmachine 1: The Basement
- Desenvolvedor
- Mateusz Skutnik
- Gênero
- Point-and-click adventure
First game in the Submachine series, a free browser escape-the-room puzzle set in an underground basement.
Como jogar: Mouse to navigate rooms, inspect mechanisms, and use inventory items.
Fontes: WikipediaSubmachine 1: The Basement
0213 de jun. de 2006Submachine 2: The Lighthouse
- Desenvolvedor
- Mateusz Skutnik
- Gênero
- Point-and-click adventure
Second entry, set in a lighthouse and expanding the room-based puzzle structure of the first game.
Como jogar: Mouse to explore interconnected rooms, gather clues, and manipulate machines.
Fontes: WikipediaSubmachine 2: The Lighthouse
033 de ago. de 2006Submachine 3: The Loop
- Desenvolvedor
- Mateusz Skutnik
- Gênero
- Point-and-click adventure
Third entry, built around looping rooms and the wisdom crystal that recurs through the series.
Como jogar: Mouse to navigate spatial coordinate grid and manipulate power conduits.
Fontes: WikipediaSubmachine 3: The Loop
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Perguntas frequentes
What order should I play the Submachine games in?
Play them in numbered order, starting with Submachine 1: The Basement. The numbered entries follow one continuous story.
Who made the Submachine games?
The series was created by Polish artist and developer Mateusz Skutnik.










