ゲームが対応している場合、進行状況はこのブラウザに保存されます。サイトデータを消去すると失われます。

Sift Heads 2
First Sift Heads game, following hitman Vinnie through mission-based sniper assignments.
名作棒人間ガンアクション『Sift Heads 1』をブラウザでプレイ。殺し屋ヴィニーとなって照準を合わせ、マフィアの標的を一撃で狙撃して裏社会の復讐劇を完遂しよう。
Master the gritty noir assassin classic Sift Heads 1. Comprehensive walkthrough detailing crosshair sway control, breathing calibration, lead aiming on moving vehicular targets, civilian collateral avoidance, and step-by-step strategies to complete Vinnie’s syndicate contracts.
Sift Heads 1 by Pyrozen is the landmark cinematic stickman sniper adventure that established the legendary hitman Vinnie. Set against the rainy, crime-ridden backdrop of Chicago’s mob territories, you execute high-stakes mercenary contracts, eliminating crime bosses, rival hitmen, and corrupt syndicate enforcers with lethal precision.
Crosshair Aiming & Reloading
Mouse Click + Space + RMove the mouse to guide your sniper scope crosshairs. Left-click to fire high-caliber rounds. Press Spacebar to duck behind parapet walls for cover, and tap R to reload your rifle magazine before entering combat.
Victory Conditions
Contract EliminationSuccessfully identify and assassinate all designated criminal targets per briefing specs. Fulfilling contracts with single-shot headshots awards maximum criminal respect and unlocks subsequent story chapters.
Common Failure Hazards
Civilian Casualties & Target EscapesShooting unarmed civilians or friendly informants fails the mission instantly. Missing an initial shot alerts the target; if they sprint into a getaway car or escape off-screen, your contract is permanently terminated.
Each contract features distinct environmental obstacles, moving vehicles, and deceptive crowds. Identifying visual target markers before pulling the trigger is mandatory.
| Contract Assignment | Target Description | Firing Distance | Execution Secret |
|---|---|---|---|
| Mission 1: The Alleyway Snitch | Informant in brown trench coat smoking under streetlamp | Medium (Roof to alley) | Wait for him to stop pacing; shoot when he lights his lighter |
| Mission 2: Rooftop Counter-Sniper | Rival assassin perched behind air conditioning unit | Long (Building to building) | Aim two pixels above his cap to account for long-distance drop |
| Mission 3: Highway Getaway Driver | Black sedan speeding across industrial expressway | Fast Lateral Movement | Lead the front windshield by two vehicle lengths; fire through glass |
| Mission 4: VIP Nightclub Hit | Syndicate boss surrounded by bodyguards on dance floor | Close-Quarter Crowd | Identify the white fedora hat; wait for bodyguards to step aside |
Professional assassinations require understanding bullet trajectory, glass refraction, and environmental sound dynamics.
Single-Shot Headshot Multiplier
Eliminating Alert Reaction TimeTorso shots inflict partial damage, triggering pain animations that allow targets to yell for help or scramble behind concrete pillars. Clean headshots inflict 500% damage, ending the target instantly with zero alarm generation.
Windshield Deflection Physics
Piercing Vehicle ArmorAngled automotive glass slightly deflects standard pistol rounds. When shooting through reinforced car windshields, aim directly at the center of the rearview mirror to guide the round straight into the driver’s chest.
Suppressed Covert Timing
Masking Firing SignaturesIn multi-target infiltration scenes, eliminate exterior sentries whose backs are turned to the compound. Eliminating guards in reverse line-of-sight order prevents surrounding guards from noticing collapsing bodies.
Ricochèt Environmental Kills
Indirect TakedownsCertain contracts allow creative tactical executions. Firing at hanging crane chains or overhead steel girders crushes fortified armored targets without expending precious sniper ammunition.
Pro Tip: When a target is walking behind wooden partitions or translucent window blinds, track their pacing cadence. Fire a half-second before they emerge into open sightlines.
Trap 1: Shooting the Wrong Suit
Collateral Informant CasualtiesFiring impulsively at the first person who walks out of a building frequently executes undercover allies, aborting the contract with zero payout.
Trap 2: Panicked Spray-and-Pray
Severe Muzzle KickbackClicking the fire button three times rapidly sends the crosshair rocketing toward the sky due to heavy recoil. Take one disciplined shot, pause, and realign.
Trap 3: Forgetting to Reload Behind Cover
Empty Chamber ClicksDucking out of cover with an empty magazine produces a fatal "click" sound while hostile mobsters open fire with automatic submachine guns.
Sift Heads 1 operates via modern Flash emulators. If the game canvas hangs, verify that browser hardware acceleration is active and disable ad-blockers that prevent game script execution.
While touch clicks register, precision sniper aiming at micro-targets (such as a target’s eye or speeding car windshield) is dramatically easier using a physical desktop optical mouse.
Do not follow the car with your mouse. Place your crosshairs stationary near the top of the upcoming road lamppost, and click the trigger when the car’s front hood reaches the post.
Yes. Cleared assignments and unlocked bonus cutscenes save automatically to browser local storage. Retain your site cookies to resume your contract campaign at any time.
Take time to survey each mission scene before taking your first shot. Missing an initial sniper target will alert bodyguards and fail the contract.
Cinematic noir stickman assassin contracts featuring Vinnie's origin story in the Chicago crime syndicate; first-person sniper mechanics requiring windage anticipation, crosshair sway control, and single-shot headshots; varied tactical missions ranging from long-range rooftop hits to high-speed vehicular drive-by shootouts; atmospheric voice acting, hard-hitting sound effects, and iconic ragdoll elimination animations.
Developed by Canadian studio Pyrozen in mid-2007, Sift Heads modernized the stickman action genre with mature storytelling, voice acting, and high-octane cinematic cutscenes.

コメントを投稿するにはログインしてください